GUITable

class ForceEditor.GUITable

Description

GUI class for custom tables on the GUIPanel. Use GUITable::DrawXXX to draw and specify specific unique table.

All this methods should be called only if one of panels called GUIPanel.Begin(), if not this methods will be ignored.

Delegates

Fn()

The method delegate for GUITable.

Static Methods

DrawStretch

Stretch two-columns table, all widgets here will be stretched by all two columns.

DrawStretchSame

Stretch two-columns table, all widgets here will be stretched by the same size after being auto-calculated from each of columns.

DrawFixed

Fixed two-columns table, all widgets here will be fixed by all two-columns.

DrawFixedSame

Fixed two-columns table, all widgets here will be by the same size after being auto-calculated.

Widget

Draws table widget and prepared for next. This method will make new column on current table (e.g assume that one of GUITable.DrawXXX was called), on first will place name of widget as regular string, and on second all of your content that you specify in delegate 'fn'.

WidgetGroup

Draw a text that marks group. This method is almost identical to GUITable.Widget, it will make new column on current table (e.g assume that one of GUITable.DrawXXX was called), on first will place empty text and on second empty text, witch makes a little space on table.

See Also

GUIPanel, GUI

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