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Force is a game engine for writing any 2D (and 3D in future) graphics applications including games. It is written in C++17 and above. And now engine support OpenGL, DirectX and maybe will support in future Vulkan API. Its only support Windows platform for now, other platforms such a Mac and Linux will be support in a far future. Why a Game Engine?
Because I want to create my own technology, even if it is small at first, which I will eventually develop. I also always wanted to create a game using my own engine. You can get more information about me in general and what the purposes was to create a my own Game Engine if already exist open source engines like Unity and Unreal.
Force is currently under development and may not have all features that should Game Engine have, but im working from home, and working pretty fast :D
Check the About page for information about me and how i started working on it.
0.5.0-Q1 (2025-Q3)