Scene and Game View

Scene View

The Scene View (5) allows you to visually navigate and edit your Scene. The Scene view can show a 3D or 2D perspective, depending on the type of Project you are working on. You can use the Scene View to select and position scenery, characters, Cameras, and all other types of GameObjects.

Scene View

When you click on Camera, window shows preview the game scene from view of runtime camera that you created with tag Main Camera . If in scene not any cameras this preview will be black with message No Camera. In can be enabled by clicking on icon button in the Toolbar or via Key 1.

Game Preview

Next set of buttons is Scene View Toolbar Its contains the UI buttons for selecting the object transform gizmo modes and other various tools.

Tool
Description

Translate Tool

Allows to transform (move) GameObject via gizmo on X,Y,Z axis.

Rotate Tool

Allows to rotate GameObject via gizmo on X,Y,Z axis.

Scale Tool

Allows to scale (modify size) GameObject via gizmo on X,Y,Z axis.

Rect Tool

The Rect tool allows to modify (scale) the size of the GameObjects at the corners of its vertices. Very useful for 2D/Sprites.

Universal Tool

Universal tool is combination of Translate, Rotate and Scale tools at the same time. Allows to fully modify transform via one tool.

Pan Tool

Switch Camera Free Move to camera Pan moving via this tool. Allows to move camera using mouse on XY axis. Very useful for 2D editing.

Camera 2D View

Allows to set editor camera view 2D or default 3D.

Game Preview

Shows or hide Game Preview when selecting Camera object.

Editor Grid

Shows or hide editor Grid.

Blocking ALT Button

Block all scene interaction with ALT button (e.g moving camera etc)

Blocking Camera Zoom

Block camera zoom when using mouse scroll.

Editor Camera Settings

Shows popup with Editor Camera Settings.

Scene View Settings

Shows popup with Scene View Settings.

Also you can show endless amount of this Scene View's. Because Force supports Multi View for scenes. So you can display one view as perspective editor camera and from another as orthographic editor camera. Just press Ctrl+1 to spawn another view.

View scene from different perspective

Editor Camera Settings

Editor Camera Settings Window
Property
Description

Fov/Size

Set the camera visible field of view (Perspective Projection).

Set the camera visible ortho size. (Orthographic Projection).

Near/Far

The closest or furthest point relative to/from the camera that drawing will occur.

Speed

Choose prefer moving speed for camera.

WASD

Use the WASD keys to move the camera?

Space, Right Shift

Use the Space/Shift keys to move the camera (Only Perspective)?

Num Arrows

Use the arrows keys on NumPad to rotate the camera.

Free Pitch

Allows to free rotate camera on X axis without locking.

Num +/-

Use the keys on NumPad + / - to zoom the camera.

Scene View Settings

Scene View Settings Window

Scene View Settings allows to setup Scene View toolbar by disabling or enabling buttons or changing toolbar's position.

Game View

The Game View is rendered from the Camera(s) in your application. It represents your final, published application. You need to use one or more Cameras to control what the player sees when they are using your application.

Editor Game View

Note: If not cameras will be created on scene (usually with new project/scene default camera already presents) or not set the camera with tag Main Camera , you cannot play the runtime and see error "Cannot play, because camera with tag 'Main Camera' not exist!".

Game view also has buttons is Game View Toolbar Its contains the UI buttons for controlling the settings of the game runtime in editor.

Property
Description

Play Mode Settings

Shows the Play Mode Settings window.

Game View Settings

Shows the Game View Settings window.

Play Mode Settings

Play Mode Properties window
Property
Description

Focused Mode

Allow the user go to in-game focus mode. This block all input from editor, and input from keyboard/mouse will be only from game itself. To enter that mode click on Game panel, and to exit press Esc.

Game View Settings

Game View Settings window

Game View Settings allows to setup Game View toolbar by disabling or enabling buttons or changing toolbar's position. Or you can just disable toolbar by clicking on Show Toolbar button. To re-enable this toolbar you need to press Shift+Z.

Game View Maximize Mode

When you in Play Mode you can press on in the Gameplay Toolbar to go to this mode. In this view all panels will be hidden and Game View will be almost in Fullscreen. This great place to test the Game and Editor will almost not take any performance from Game.

Force in Maximize Play Mode

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