Assets
Asset is any item or file that you use in the engine. Assets are unique in their kind because they allow you to use files regardless of their type and purpose and at the same time configure their parameters and apply them to various aspects of your game. Assets can be an image file or an audio file, or a scene or a prefab.
Asset is a regular file that is created outside of Force and which is imported by the engine as an asset with special configurations. This is the same as Blender creates models files or Photoshop their files.
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