PrimitiveType
enum PrimitiveType
Description
The usual types of game primitives that you can create using GameObject.CreateGameObject
method.
Properties
Empty
Empty GameObject only with Transform attached. The same as GameObject.CreateGameObject().
Sprite
Creates a sprite primitive type with SpriteRenderer attached.
Circle
Creates a circle primitive type with CircleRenderer attached.
Text
Creates a text primitive type with Text component attached.
AudioSource
Creates a audio source primitive type with AudioSource attached.
AudioListener
Creates a audio listener primitive type with AudioListener attached.
UIFrame
Creates a UI frame primitive type with Frame and UITransform attached.
UIImage
Creates a UI image primitive type with Image and UITransform attached.
UIButton
Creates a UI button primitive type with Button and UITransform attached.
UIText
Creates a UI text primitive type with Text and UITransform attached.
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