PrimitiveType
enum PrimitiveType
Description
The usual types of game primitives that you can create using GameObject.CreateGameObject
method.
Properties
Empty | Empty GameObject only with Transform attached. The same as |
Sprite | Creates a sprite primitive type with SpriteRenderer attached. |
Circle | Creates a circle primitive type with CircleRenderer attached. |
Text | Creates a text primitive type with Text component attached. |
AudioSource | Creates a audio source primitive type with AudioSource attached. |
AudioListener | Creates a audio listener primitive type with AudioListener attached. |
UIFrame | Creates a UI frame primitive type with Frame and UITransform attached. |
UIImage | Creates a UI image primitive type with Image and UITransform attached. |
UIButton | Creates a UI button primitive type with Button and UITransform attached. |
UIText | Creates a UI text primitive type with Text and UITransform attached. |
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