Tool Bar

Basics

Toolbar Panel

Toolbar Panel used for fast access to editor commands and operations, it includes misc commands, scenes commands, undo-redo, edit commands, build commands via multiple toolbars.

Force has three toolbars: Standard, Objects and Gameplay toolbar.

To expands all commands that available in specific toolbar click on the down arrow button on the right side of specific toolbar.

Standard Toolbar

Commands in Standard Toolbar

Standard toolbar contains basic commands to operate with:

  • Projects

  • Scenes

  • Panels

  • Dialogs

Property
Description

New Project

Opens the New Project window that allows to create new project.

Open Project

Opens the Open Project window that allows to open already created project.

New Scene

Opens the New Scene window that allows to create new scene asset.

Open Scene

Opens the Open Scene window that allows to select and load existing scene.

Save Scene

Saves a scene.

Save Project

Save project with all opened scenes.

Undo (from 0.5)

Undo the last action.

Redo (from 0.5)

Redo the last action.

Startup Window

Opens a Startup Window.

Scene

Opens Scene Panel or new Scene view.

Game

Opens Game Panel.

Explorer

Opens Explorer Panel.

Inspector

Opens Inspector Panel.

Console

Opens Console Panel.

Assets Browser

Opens Assets Browser Panel.

Preferences

Opens a Preferences window.

Undo Redo History (from 0.5)

Opens a Undo-Redo History panel.

Tag Manager

Opens Tag Manager view in Inspector.

Global Search

Opens a Global Search panel to find all available commands in Force.

Assets Database

Opens a Assets Database panel to find all imported assets and manipulate them.

Gameplay Toolbar

Commands in Gameplay Toolbar
Property
Description

Play

Play the game (runtime).

Simulate

Start the physics simulation, if scene has physics components.

Stop

Stops the game (runtime) or simulation.

Pause

Controls of the scene runtime. When clicking on Stop button, editor will switch view from runtime to edit, and you continue to work on scene.

Restart

Restart the game (runtime) or simulation.

Maximize

Maximize/Minimize used for that case if you need quickly to hide all panel windows and show the Game View (5) in maximize mode, or click again to switch to minimize (shows by default).

Build Scripts

Runs the build manager, that build and compile scripts. In Play Mode this build will depends on Preferences -> Rebuild Scripts In Play Mode.

Update Project

Refresh and update script project, and regenerate script project if it was missing.

Objects Toolbar

Commands in Objects Toolbar

This commands in toolbar allows on fly fast create built-in GameObjects.

Toolbar Settings

You can disable or re-enable some of toolbars on toolbar panel in the Preferences -> Toolbars.

Toolbar Settings

If all toolbars is disabled Force will display button in the Menu Bar, by clicking on it you can observe all commands from all toolbars.

Toolbar commands from Menu Bar

Editor Camera Properties

Editor Camera Properties
Property
Description

Fov

Set the camera visible field of view. Set the camera visible ortho size.

Near/Far

The closest or furthest point relative to/from the camera that drawing will occur.

Speed

Choose prefer moving speed for camera.

WASD

Use the WASD keys to move the camera?

Space Shift

Use the Space/Shift keys to move the camera (Only Perspective)?

Num Arrows

Use the arrows keys on NumPad to rotate the camera.

Free Pitch

Allows to free rotate camera on X axis without locking.

Num +/-

Use the keys on NumPad + / - to zoom the camera.

Workspace Properties

Workspace Properties
Property
Description

Toolbar View

Set the view of Tool's Toolbar.

Play Mode Properties

Play mode Properties
Property
Description

Focused Mode

Set the play mode to focused mode, so then input from keyboard, mouse will only when user hover or focus Scene/Game View.

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