Last updated
Last updated
Toolbar Panel used for fast access to editor commands and operations, it includes misc commands, scenes commands, undo-redo, edit commands, build commands via multiple toolbars.
Force has three toolbars: Standard, Objects and Gameplay toolbar.
Standard toolbar contains basic commands to operate with:
Projects
Scenes
Panels
Dialogs
This commands in toolbar allows on fly fast create built-in GameObjects.
You can disable or re-enable some of toolbars on toolbar panel in the Preferences -> Toolbars.
To expands all commands that available in specific toolbar click on the down arrow button on the right side of specific toolbar.
If all toolbars is disabled Force will display button in the Menu Bar, by clicking on it you can observe all commands from all toolbars.
New Project
Opens the New Project window that allows to create new project.
Open Project
Opens the Open Project window that allows to open already created project.
New Scene
Opens the New Scene window that allows to create new scene asset.
Open Scene
Opens the Open Scene window that allows to select and load existing scene.
Save Scene
Saves a scene.
Save Project
Save project with all opened scenes.
Undo (from 0.5)
Undo the last action.
Redo (from 0.5)
Redo the last action.
Startup Window
Opens a Startup Window.
Scene
Opens Scene Panel or new Scene view.
Game
Opens Game Panel.
Explorer
Opens Explorer Panel.
Inspector
Opens Inspector Panel.
Console
Opens Console Panel.
Assets Browser
Opens Assets Browser Panel.
Preferences
Opens a Preferences window.
Undo Redo History (from 0.5)
Opens a Undo-Redo History panel.
Tag Manager
Opens Tag Manager view in Inspector.
Global Search
Opens a Global Search panel to find all available commands in Force.
Assets Database
Opens a Assets Database panel to find all imported assets and manipulate them.
Play
Play the game (runtime).
Simulate
Start the physics simulation, if scene has physics components.
Stop
Stops the game (runtime) or simulation.
Pause
Controls of the scene runtime. When clicking on Stop button, editor will switch view from runtime to edit, and you continue to work on scene.
Restart
Restart the game (runtime) or simulation.
Maximize
Maximize/Minimize used for that case if you need quickly to hide all panel windows and show the Game View (5) in maximize mode, or click again to switch to minimize (shows by default).
Build Scripts
Runs the build manager, that build and compile scripts. In Play Mode this build will depends on Preferences -> Rebuild Scripts In Play Mode.
Update Project
Refresh and update script project, and regenerate script project if it was missing.
Fov
Set the camera visible field of view. Set the camera visible ortho size.
Near/Far
The closest or furthest point relative to/from the camera that drawing will occur.
Speed
Choose prefer moving speed for camera.
WASD
Use the WASD keys to move the camera?
Space Shift
Use the Space/Shift keys to move the camera (Only Perspective)?
Num Arrows
Use the arrows keys on NumPad to rotate the camera.
Free Pitch
Allows to free rotate camera on X axis without locking.
Num +/-
Use the keys on NumPad + / - to zoom the camera.
Toolbar View
Set the view of Tool's Toolbar.
Focused Mode
Set the play mode to focused mode, so then input from keyboard, mouse will only when user hover or focus Scene/Game View.