Browser

The Browser (6) window displays all of the files related to your Project and is the main way you can navigate and find Assets and other Project files in your application. When you start a new Project by default this window is open. However, if you cannot find it, or it is closed, you can open it via Info -> Panels -> Assets Browser.

Assets Browser

You can move the Browser window by clicking dragging the top of the window. You can either dock it into place in the Editor, or drag it out of the Editor window to use it as a free-floating window. You can also change the layout of the window itself. To do this, select the Settings button in the top right of the window and choose from either One Column Layout or Two Column Layout. The Two Column Layout has an extra pane which shows a visual preview of each file.

The left panel of the browser shows the hierarchy of all assets, namely all the folders that you have in the project. For the most part, it doesn't do a lot of things right now, it just makes it easy to move through folders. When you select a folder it shows all the content that is in it on the right side of browser. You can click on the triangle next to the folder that expand it and see the folders that are in it.

Each asset in Force is displayed depending on its type with its own icon. But there are exceptions to the type of images that display the icon of this texture so that you can see what the image is. You can use the slider at the bottom of the panel to change the size of these icons.

You can scroll inside browser's view to change it entry view. Basically browser has: Thumbnail, List and Table views.

Browser in Table View
Browser in List View

Toolbar

There is a toolbar at the top of the panel.

Bowser Toolbar

In this toolbar you can add assets by clicking on add button. search assets in project using search filter and configurate the browser.

To create assets click on button and throw context popup choose type of asset that you wanna create.

To find assets use the search filter, simply enter name of asset and in browser shows this assets in current directory of the search.

Finded assets in browser

To find assets globally, you can use Assets Database. It allows to find all assets in your project relative to Assets directory.

Property

Description

Create Menu

Displays all list of Asset that you can create.

Search Filter

Allows to quickly search the assets. Doesnt work at the moment.

Settings Menu

Displays all settings and properties that you can apply on Browser.

Path Viewer

Path Viewer

After toolbar you can see the path viewer that shows current directory splitted by sub-paths. Each sub-path is clickable, so you can LMB to one of them and navigate by directories.

Path Viewer Navigation

You can navigate to folders in browser by using this three buttons:

Or press Ctrl+Right Arrow to navigate Forward, Ctrl+Left Arrow to navigate Backward, Ctrl+Up to navigate to the parent path.

Shortcuts

Shortcut

Description

F

Open the folder of selected asset in OS Explorer. If file open file with default program.

Ctrl+R

Refresh the content of browser.

R

Start to rename asset.

Ctrl+C

Copy the selected asset.

Ctrl+V

Paste the selected asset.

Delete

Delete the selected asset with dialog window.

Delete+Shift

Delete the selected asset without dialog window. (This asset moves in to Backup directory in your project)

Enter

Go to into selected asset path.

Backspace

Go to parent path if it exist.

Tab

Change the browser layout.

Dragging Assets

Each asset in browser can be dragged and dropped to specific component that requested it. Also you can drag and drop assets to folders and drop assets to hierarchy view.

Dragging Asset to hierarchy view.

Also as in any program that accept dragging you can also drag and drop multiple contents. If multiple assets with different types will be dragged Force shows it in drop target.

Dragging multiple assets.

Context Menus

If you click right-click mouse on empty blank space you open a Blank Space Popup, when you can create assets, or reimport assets files.

Blank Space Context Menu

If you click right-click mouse on asset you open another extended Asset Popup with commands.

Asset Context Menu
Command
Description

Open

Open Asset. If it folder will go to that directory. If it scene will open scene, if script will open script file in default IDE, if prefab will add it to the current scene.

Open In Explorer

Will open selected asset in the OS explorer.

Create

Open asset creation popup.

Copy

Copies the asset.

Copy Path

Copies the asset path to clipboard.

Paste

Pastes the asset.

Rename

Renames the asset.

Delete

Delete asset and move it to Backup folder for recovering.

Delete Asset

Completely delete asset without ability to restore it.

Import New Asset...

Opens the dialog box that allows import any type of asset that Force supports.

Reimport All

Reimport all assets in the project.

Reimport

Reimport current selected asset.

Refresh

Refresh current directory.

Open Backup Folder

Open projects trashbin (backup) folder.

Show Asset Preview

Opens that Asset Preview panel.

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