Build Settings

Project Settings.

Build settings for current project. This settings will be using also for build final game.

Build Settings

General

Property

Description

Platform

Target build platform. For now Force support only Windows.

Architecture

Target build architecture. For now Force support only x64.

Configuration

Build configuration.

Debug: Force will build and compile the project/project scripts with debug symbols (.pdb) for testing, which will ultimately affect performance in large projects.

Release: Force will build and compile scripts without debug symbols (.pdb) and with maximum optimization.

Include PBD files

Will copy .pdb (Program Debug Database) files to you project build folder Binary\build-platform-arch and use it for debugging.

Include Scripting Debugger

Includes the scripting debugger support, so user can use ForceDebugger extension and (.pdb) files to debug script code.

Default Script IDE

Default IDE for opening scripts. By default set is Visual Studio.

Generate Script Project

Generates script project if it missing on play.

Scenes Build

Property

Description

Startup Scene

This scene will using as startup for final game.

Scenes List

Will use scenes from this list and include it to final application.

Application Build

The Build button will build the game for selected platform. See more in Building/Exporting page.

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